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Water reflections rotate when player camera rotates.

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Greetings fellow devs. This is either unique or no one has asked, I have scoured the internet for an answer to this funny issue. My water reflections break and at certain angles and rotate with the player camera. So I can be running through scene (terrain) and water reflection looks correct...as I rotate my camera at some point they "unstick" from the correct position on the water and start rotating around the scene (on the water still of course) with the player camera rotation. I am using Unity Pro 4.6 and Water4 Advanced. Any help is much appreciated, thanks!

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